Export camera data, axis positions, and 3D point clouds via FBX. Import 3D geometry, including NURBS objects, lights, and camera data from certain 3D animation packages using Autodesk® FBX® technology interchange format.Each layer offers independent camera placement and animation for sophisticated effects. Multiple cameras with true-to-life, user-definable lens and camera properties, such as depth-of-field.Instant duplication of animations by applying settings to other objects.Apply normal and displacement mapping to 3D geometries, such as 3D text and objects created with 3D applications.Control of the Displacement Maps tool allows you to manipulate the position, scale, rotation, and animation parameters of a displacement map.3D deformation, meshes, and extended bicubics for control and manipulation of 2D surfaces and 3D models.Customize and animate particle presets for the 3D particle system.*.3D particle systems for realistic effects ranging from rain and snow to smoke and explosions.Layer effects can be quickly copied from one layer to another. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |